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  • subquark 2:16 am on December 23, 2009 Permalink | Reply
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    Inbound marketing scores via HubSpot 

    becomeiconic_030edit

    Ener Hax

    Inbound marketing? What does that have to do with eLearning?

    Almost anything you do can benefit from better recognition.

    It could be the soccer team you coach – create a team blog, put photos on Flickr, tweet and soon sponsors will be coming to you!

    For corporate eLearning departments, why not boost the reputation of your company with its customers by showing how you train your co-workers to serve those same customers better?

    You have a lot to share and it is becoming a standard thing to have a decent social face. People want to be able to participate in a conversation with you. The days of having a website and calling it good are past.

    Some work cultures are not there yet and I can empathize with you.

    I get my social networking practice with our (iliveisl) virtual world business. Now that is expanding to include our affiliation with Reaction Grid as a reseller. Fortunately, it is easy to slightly redirect the online spokesperson’s “branding” to include this latest venture in OpenSim-based worlds.

    When I started out making this online “brand”, I created accounts on everything I could think of – from CafePress to LinkedIn to Threadless Tees and even UrbanDictionary.com.

    A year or so later, it has simplified to mainly blogging, Twitter, Facebook, and Flickr. Our spokesperson Ener hax, enjoys great SEO in both Google and Yahoo.

    But these results are not from any secret.  Starting with DoshDosh.com and experimenting, I found a combination that allows me to fan these flames with only 10 minutes per day.  The biggest aspect of this is how Twitter can tie it all together.

    And to measure what works, I use Google analytics plus the free tools from HubSpot. Keeping an eye on your ranking helps hone your efforts and reduces the amount of time you spend while getting better results.

    It does take time but can also be rewarding and fun!

    mktgScores1222

    keeps you on track

     
  • subquark 4:27 pm on December 13, 2009 Permalink | Reply
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    Virtual playing is learning too 

    Time flies with the holidays, work, work, side projects, work, and did I mention work? Doing eLearning and virtual worlds is a blast (oops, a pun for this post).  I count myself fortunate do do what I like to do. That’s both good and bad!

    I genuinely look forward to Monday mornings because I love my day job and have a wonderful boss. He allows for innovative ideas to run wild (and he has his own wild ones too!) and encourages the exploration of the latest delivery tools for eLearning.  And not simply those tools that are out-of-the-box eLearning tools, but any tools out there that can be used to help teach. Like virtual worlds as an eLearning film studio!

    But I also look forward to weeknights and weekends  for my side projects. Thus the good and bad.  It’s good that I love what I do, but it’s bad because there are not enough hours in the day for all that I want to do. Most of you are the same – it’s hard to just keep up with the latest way things like Twitter can be used, let alone the zillion new things that come out daily!

    However, it’s not all toil.  I do have self-imposed deadlines for my projects and real deadlines for clients.  But . . . the great thing about doing virtual worlds is that you can also easily play in there.  To me playing is building something just for the fun of it or trying to script something silly (like a plasma engine for a steampunk zeppelin).

    Here is a great example of something in which play is also a learning exercise.  Ener Hax has been a champion on our Reaction Grid endeavor – building facilities and furniture so that our future collaborations can bring value to eLearning practitioners and businesses. But all furniture making and no play makes Ener very cranky. And a cranky Ener is no fun!

    While messing with prims for a store showcasing furniture, Ener came upon a shape that then led down a tangent to make a jet.

    The best education comes from play and discovery (think playful kitten learning how to hunt with your ball of yarn – same kitty grows up to become a fierce hunter – destroying sofa arms with razor sharp precision).

    Lesson here? For virtual worlds, take time to experiment, explore, even play – you’ll become better and smile along the way. =)

    see the slideshow for this

    Ener-Gy Transport 3000_019

    just tapered, sheared, and cut cylinders

     
  • subquark 11:42 pm on December 9, 2009 Permalink | Reply
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    Need virtual world ammo for your eLearning 

    While we are very early in the start up of offering grids to eLearners for a far better price than you can get a sim in Second Life, it’s worthwhile mentioning a great “win” by the Reaction Grid Team.

    However, virtual worlds for use in eLearning still suffer from the stigma of being costly and of past corporations pulling out of Second Life. So rather than try to justify Second Life, use an alternative that frankly works better. Reaction Grid is made for business and education.  It’s also PG and run by talented people that will bend over backward for you.

    A case study on them is now on the Microsoft site and should be part of your arsenal for assuring your eLearning decision makers.  Reaction Grid is an excellent option if you are looking at virtual worlds for eLearning use.

    How much better in price?

    Well, once we roll out our offering, expect to be able to get a sim that holds 45,000 prims for about the same price that we do an eight of a sim with 1,875 prims in Second Life – about $40 and maybe even less! And performance is higher with the latest OpenSim releases continually installed.

    Here’s a sobering number, for what we pay in Second Life for 12 sims, you could have about 200 sims with Reaction Grid!

     
  • subquark 5:43 pm on December 7, 2009 Permalink | Reply
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    How I became a zombie or my opinion of Reaction Grid’s CEO 

    Reaction Grid continues to come on strong and is emerging as the leader in hosted virtual world solutions.  Their recent wins are impressive and include corporations leaving Second Life. To be fair to Linden Lab, their focus has been in creating a social networking site.  Dusan Writer has written about this often – Second Life is a social application more than a business one.

    And, in accordance to the Gartner Hype Cycle, many businesses enjoyed great press 2 years ago when Second Life seemed to be the answer and the next dot com boom.  Well building out a sim just did not do it and many corporations pulled out.  But that was not Linden Lab’s fault.  Second Life is a social platform and creating meeting rooms like the Crowne Plaza did was indeed a neat use of Second Life but not enough to have any ROI.  You could book one of three meeting rooms with an online tool that let you create a list of approved avatars.  But Crowne Plaza never did events or gave any reason for people to come use their sims.  They did, however, enjoy some positive press and that is worth something (similar story for the Bellagio in Second Life).

    For Crowne Plaze, I would think that the steady hit of nearly $600 a month is hard to justify.  Especially in the hospitality industry which is experiencing a 32% reduction in RevPAR this year. Suddenly a Second Life offering that is not being marketed is easy to cut.

    What Crowne Plaza, and other properties, did not do is offer virtual worlds as an item for real events and meetings.  Just like a Twitter board is becoming common at conferences, virtual worlds will be too.  However, not as a replacement but as a supplement.  This is a key distinction.

    So how does a business enter virtual worlds and show a positive ROI? First, you have to go in with a purpose.  Perhaps you only need to hang a virtual shingle and that is fine.  But $1,000 up front and $295 a month is steep.

    Why not look at a different virtual world?

    Second Life is not the only game in town (list of public grids).  In fact, if your IT department is savvy and enjoys delving into new things, perhaps installing OpenSim on your own box is ideal.  IBM is both in Second Life and also has their own OpenSim initiative in OSGrid.

    If you don’t need to set up clubs complete with dance poles and shoes that sparkle with bling, then you likely do not need to choose Second Life as your virtual world option. This brings us back to Reaction Grid.  There is no in-world commerce (yet) and you won’t have as many dance poles to choose from (but you can actually find some) however, for business use – Reaction Grid is emerging as the choice.

    And that is not just my opinion, but the opinion of major players like Microsoft, Intel, and Boston College. Much of this is because firstly, Reaction Grid is good.  Very good.  Being fully based in the open source community means that the server code is continually being improved.  If you are not familiar with what that means to be open source, you have a group of incredibly passionate and talented people who work together to make an application better.  The OpenSim community is active and teeming with talented people.

    I have benefited from these advances with performance that beats Second Life hands down.  Lag (performance hit on the user’s machine) is a big consideration for holding events and meetings in virtual worlds. 

    In Second Life, it’s just something to be expected.  We had an art reception for Patrick Millard and needed to border two sims in order to have more than 50 avatars attend and not be terribly “lagged”.  Last night, Ener Hax from our iliveisl estate, had to address lag of 4 frames per second (below 15 is noticeable) on a sim that was hosting a music event and there were only 28 people on it.  That is considered horrible lag, especially for $295 a month!

    In Reaction Grid, having virtual meetings and events benefits from more efficient server code plus the talent of their team. Enter Kyle, the zombie maker!

    As CEO (sounds stuffy and he is anything but that) Kyle guides Reaction Grid’s growth and future direction. His background is so technical that it intimidates people like me, but that’s the kind of background you want in this type of venture. In my opinion anyway. 

    Changes at Second Life have been sometimes puzzling in the last year, but with their new CEO it is not surprising.  His background is that of a CEO, not a passionate “virtual worlds rock” kind of person.

    When I go to a nice restaurant, I want a chef that is passionate and for whom food is their entire world.

    That’s Kyle with virtual worlds.  He is in tune to people’s needs, enthusiastic, and talented – he is the chef I want.  And clearly what people like Microsoft want as well.

    So why is he a zombie maker? Well after a skype session (rather long, sorry Kyle, I do carry on) he has ignited me even farther and I need to never sleep again to accomplish all the things I want to do related to virtual worlds.  It’s nice to have that energy back and a place to focus my passion.

    Reaction Grid is more than a virtual world host.  It’s people like Kyle and his team that truly believe, and act on those beliefs, that they can make a difference.

    zombies_011

    I'm the third from the right =)

     
  • subquark 12:35 am on December 4, 2009 Permalink | Reply
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    Backing up sims and grids 

    The Second Life paradigm is such a part of the way I view virtual worlds and I am “unlearning” many things that I thought “just were”. In Second Life, if you blow away a month long build by accident (speaking from experience? sadly yes), you can call Live Chat at Linden Lab and request a region rollback. Typically this means waiting eight hours and being restored to some point in the last 24 hours.

    This would be fine if you had a sim that was entirely yours.  However, if there are others on your sim, you need to check with them if they placed anything on the sim.  Any items placed after the last restore point will be gone.

    With Reaction Grid, you have your own server and it is your grid. The Level 2 Venue grid is tiny at 4 sims, but it is its own grid nevertheless. As such, it is up to you to create your own restore points.  These backups can become large and consume your grid’s hard drive space in a heartbeat.

    Now I would not consider myself overly techie.  Some things I know very well – like Flash – I even ran my own Flash forum for about four years. but when it comes to a remote desktop session with a server, SQL 2008, maybe some C# (or flat?), and OAR files, it’s new territory for me.

    I create my backups in two forms – one as OAR files (that is everything on a single sim, from terrain, to land division, to trees and buildings) and a SQL backup of the full grid. I then zip these files and then open an FTP connection with the iliveisl website host (a reseller account). This turns out to be a very fast way to move my backup files to a password protected folder on my Level 2 Venue website within the iliveisl account where I have a lot of disk space. I can then download those locally, or leave them available to myself online.

    While none of this is Earth shattering, it was a neat exercise not possible with Second Life.  And it provides a lot of peace of mind by allowing me to have what I create.  These files could be deployed on other OpenSim grids, including on my own machine.

    That’s a really nice option – work locally on a sim project and load the OAR files whenever you like.

    I even understand that you can run OpenSim on a flash drive! Now how cool is that?

     
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