Tagged: subquark hax RSS

  • subquark 12:37 am on November 24, 2009 Permalink | Reply
    Tags: , , , , , subquark hax, virtual meetings, virtual world   

    Simple Sit Script: deconstructed 

    scriptingWithSubquark_002

    Is that a torus? wow!

    Ikea-wannabe chair designer Ener Hax was hoping to get Dream Walker to script some chairs but timing is everything (read: I should have gone to bed and not logged into the Level 2 Venue grid). =p

    Sit scripts are basic scripts to use, but can be a pain to set up when placing in prims that have been cut, hollowed, rotated, spindled, or mutilated (showing my age and the old, old days of computer punch cards! and what is spindling anyway?)

    Ener has been making a great collection of chairs for our new endeavor on our very own OpenSim grid hosted by Reaction Grid.

    The goal is to create all the furniture needed for making “filming sets” for use in creating video for eLearning scenarios and video podcasts, and also furniture for use in corporate meetings and hotel events. Including details that help raise environmental awareness for meetings in the real world are part of everything we are building (Ener points out the “we” part of this sentence). =D

    Apart from my love of eLearning, I taught college Environmental Science for 7 years and we have Matt Courtland from The Natural Strategy consulting with us for “best green practices” in meetings and events (see one of his blog posts on the greening of hotels).

    Now for the LSL sit script, hopefully it helps, especially with rotation.

    //place this sit script in a prim (poseball) or the root prim of a linked set
    //adapted by David Miller - 23 November 2009
    //
    string text = "sit";
    //what you would like the float text to say
    //
    default
    {
        state_entry()
        {
           vector rot=<270, 0, 0>*DEG_TO_RAD;
           //rotation in degrees of avatar on Sit
           //negative values may also be used
           rotation finalRotation=llEuler2Rot(rot);
           //convert rotation
           llSitTarget(<0.2,0.55,-0.3>, finalRotation);
           //x, y, and z position of avatar on Sit
           //negative values may also be used
           //do not use <0,0,0>
           llSetSitText(text);
           llSetText(text,<1.0,1.0,1.0>,0.6);
           //first 3 values are colour of text
           //single value is text alpha - 1 is opaque, 0 is transparent
        }
        changed(integer change)
        {
           if (change & CHANGED_LINK)
           {
              if (llAvatarOnSitTarget() != NULL_KEY)
              {
                 llSetText("",<1.0,1.0,1.0>,0.0);
                 //hide string text on Sit
                 //llSetAlpha(0, ALL_SIDES);
                 //if this was a poseball, uncommenting the line above would
                 //hide it on Sit
                 //to uncomment a line, remove the double forward slashes //
              }
              else
              {
                 llSetText(text,<1.0,1.0,1.0>,0.6);
                 //restore string text on Stand Up
                 //llSetAlpha(1.0, ALL_SIDES);
                 //if this was a poseball, uncommenting the line above would
                 //show it on Stand Up
                 //to uncomment a line, remove the double forward slashes //
              }
           }
        }
    }
    scriptingWithSubquark_008

    Good thing Ener wears shorts!

    reposted from the iliveisl blog

     
  • subquark 7:06 am on November 18, 2009 Permalink | Reply
    Tags: , , , subquark hax   

    Virtual Conference Centre 

    Ener Hax is undertaking another build for our new endeavor in OpenSim-based virtual worlds. Over on the Level 2 Venue grid, Ener is working on four projects simultaneously. The latest one is the Energy Hotel and Convention Centre.

    The build is starting off with pure simplicity – all prims in the flickr snapshot below are simply cylinders having their centres at the exact same point. This is one of Ener’s tricks to ensure perfect alignment and this principle forms the base of a very sound building practice.

    Once the hotel has an appealing aesthetic shape, then twisting and shearing may be added to create visual interest.

    The hotel and conference centre will act as “living” examples of how virtual meetings and events can offered as supplemental venues to real events. We do not make the assumption that virtual worlds are a replacement for real meetings, as Linden Lab has with their IBM white paper and television coverage last summer. That assumption is as valid as assuming that teleconferencing, such as WebEx, can replace face-to-face meetings.

    There will always be value in people meeting, shaking hands, and networking in the real world. Adding an option of virtual meeting and event space makes good business sense for venues, and companies, that hold real meetings.

    The telephone did not replace the need for face-to-face meetings and neither will virtual worlds. However, the savvy meeting planner recognizes the place that virtual venues hold, just like phones and Twitter boards currently do at events.

    EnergyHotelAndConferenceCentre_009

    Virtual event and meeting venue

    see our flickr collection for Level 2 Venue, an endeavor from iliveisl (i live in simulator lands)

     
    • Maria Korolov 6:55 pm on November 18, 2009 Permalink | Reply

      Ener –

      Will you be selling the buildings to companies putting up private grid? Renting out space for events? Making space available for free, and renting space to vendors selling business tool and attire, etc…?

      – Maria Korolov
      Editor, Hypergrid Business

    • subquark 7:25 pm on November 18, 2009 Permalink | Reply

      Hi Maria! We will be setting up companies with their own grids as well as buildings and furniture sold as packages. The cost should be quite low on buildings.

      We have seen some individual buildings sold for OpenSim use in the $500 price range. I guess a few years of SL has changed our yardstick and we would be closer to $20 for packages of several fully modifiable buildings and furniture!

      The offerings are not complete yet, but it looks like we will have complete OAR files with terraforming, landscaping and buildings. And also just buildings and furniture.

      In Second Life we give away most of our builds or sell them for L$1 for tracking purposes. So to charge anything at all is new territory to us.

      We would rather share our work and look to custom work for income (like we do isl). Thank you for asking!

      • subquark 10:40 pm on November 20, 2009 Permalink | Reply

        Yikes! Look at the post time for this article! That’s what I get for hanging out with the sleepless wonder and builder extraordinaire Ener Hax! =D

  • subquark 11:16 pm on November 4, 2009 Permalink | Reply
    Tags: chris hart, , kyle gomboy, , , subquark hax   

    It’s official – we are expanding into Reaction Grid 

    It’s official! We are expanding into Reaction Grid for college and university customers, and for corporate meetings and event needs.

    We have assembled a team of key people to make offerings that are effective and efficient.

    Colleges and universities have embraced virtual worlds (thanks to library scientist in large part) and are now at a point where more economical (higher ROI) and less political alternatives to Second Life are desired (Microsoft moves from Second Life to Reaction Grid).

    For meetings and events, think Webex, but with the added interaction of a true 3D virtual meeting. IBM embraced virtual worlds early on and discovered an unforeseen benefit. People would arrive early to a meeting and stay after a meeting to collaborate and build on new ideas with each other.

    The synergy of “impromptu” meetings is well known and companies such as Pixar ensure that their real world spaces present opportunites for people to cross paths and bounce ideas off one another.

    Some of the best ideas come from “water cooler” moments.

    A virtual world meeting option does not mean a replacement for meetings. Linden Lab does a good job touting that with their IBM white paper. But truth is, there are, and will always be, times when real face-to-face meetings are needed.

    Having a virtual venue as an offering, like any other amenity, is an added value to hotels and convention centres that they can include as an option to their clients.

    After a wonderful and educational teleconference with Kyle Gomboy, Reaction Grid CEO, and Chris Hart, Reaction Grid CTO, we have been offered a wonderful opportunity to become a reseller.

    What does that mean for iliveisl?

    It means I am out of Ener’s hair (isl anyway) and won’t be “donating” any estate land to educational purposes (read: Ener won’t get mad at me for my elearning freebies!).

    It also means that iliveisl will be offering Reaction Grid (OpenSim) land in addition to Second Life land. Thus fulfilling our mantra of “i live in simulator lands”. The additional offering will help even out economic ups and downs of Second Life and will help the iliveisl Second Life estate grow.

    Stay tuned as we develop the supporting website and look for our Reaction Grid info so you can come visit and experiment on our OpenSim land.

    reactionGrid_001crop

     
  • subquark 2:35 am on January 3, 2009 Permalink | Reply
    Tags: , , , , subquark hax   

    Wow, go eLearning Guild go! 

    I am so excited to get another chance to share my passion for Second Life with the great members of the eLearning Guild.  It was truly humbling to be so well received at DevLearn08 and to be able to have three opportunities to work with you (DemoFest, Breakfast Bytes, and a session).

    January 29th & 30th are the dates for an Online Forum put on by the Guild.  I am honoured to be able to teach more specifics on the use of Second Life as a true 3D tool rather than an application.

    I have used Blender 3D extensively and it is an excellent program, but is very steep to learn (all keyboard driven, but that makes it very fast once you learn it).  I have also used tools specific to Flash such as Swift 3D.  Blender can yield great results (comparable to Maya) but is not designed for online delivery as in eLearning. Plus the rendering times are long (for examaple, a 90 second chess match with only the board and pieces took 20 computers two weeks running 24 hours a day as a render farm).  Swift 3D is intended for web delivery via Flash and is faster to render, but I find it has a “stronger” niche look than Second Life.

    My approach is easy to learn in short order, renders real time, and yields animation similar to virtual agent software.  The total cost (money and time) is very low and the results are more tied to your imagination than any hard to achieve expertise.

    Resources will be available in the form of video tutorials (even no frill mp4 versions for your iPod) and PDF guides.  More to come and thank you for looking at this as an option and possible tool for your toolkit.  :)

     
  • subquark 5:17 pm on December 31, 2008 Permalink | Reply
    Tags: codebaby, , , , , linden labs, , subquark hax   

    Happy Holidays! And tutorials update . . . 

    It’s been a hectic month and holidays are a small part of it.  Much time has been spent working with the Second Life private estate iliveisl.

    In a nutshell, pricing changes on one of Linden Lab’s products has resulted in a refocus of goals.  For those not familiar with how Second Life works from a private estate point of view, you basically act as a reseller, similar to website hosting.

    Fortunately (for Subquark Hax), I am in the background acting as a sounding board and futurist for the estate. Many estates were abusing this product (Openspace sims).  By abuse, I mean running so many scripts that the performance of these particular simulators (sims or islands) was very low. Anyone exploring Second Life as a corporate or educational tool that ended up on one would likely deem Second Life as a poor option.

    Corporate adoption is a significant focus for Linden Labs in 2009.  There is much to say about the prestige and press that large players, such as IBM, bring to Linden Lab.

    It was also nice to see educational development of Second Life as a priority as indicated in this blog post.  Educators have been early adopters of Second Life as a delivery tool and over 250 universities have a presence inworld.  Even Moodle, the LMS, made it into Second Life as SLOODLE.

    As a passionate and long time corporate eLearning person and college professor, I am glad to see Linden Lab’s commitment to both the corporate and educational communities.  I would love to help shape both goals (hint: read the upcoming post on the Czar of Education and Creative Culture Development). On the educational front, I have been working on a set of 20 video tutorials developed for the eLearning community and in support of my presentations for the eLearning Guild.

    Being both an eLearning developer for training used by 70,000 people a year and a multi-sim owner gives me a unique perspective.  Professionals that I am in regular contact with, from my conference presentations and publications, can attest to my evangelic passion for Second Life.  I sincerely believe that it is the best virtual world and will remain so for years to come (I have explored the OpenSim network and Openlife Grid, and they are lacking the tremendous user-generated content that sets Second Life apart; even with tools such as Second Inventory, Linden Lab has the capital, expertise, and passion to outpace the competition – and the loyal core of virtual land entrepreneurs).

    The videos are a small part of what I can offer back to the eLearning community. I truly believe that teaching is one of the most rewarding endeavors and sharing new tools to reach more people is a responsibility of all educators.  The final video library (lol, it will never be final, I keep jotting down more topics) covers all aspects needed for current corporate eLearning departments to start using Second Life not as a delivery platform, but as a 3D application for creating high quality video.

    The quality of Second Life video, when done right, is comparable to CodeBaby’s virtual agents.  I have nothing against CodeBaby and think highly of their product.  It has distinct advantages in that it is true software that can be run stand alone and audio can easily be changed for localization purposes.  However, the price tag puts it out of reach of me as an individual and even my company Newmarket International.  Our education development department is of good size with 10 people, but the price tag for CodeBaby makes it impossible for us to justify it.

    Look for a library of video tutorials (sneak peek), in the next two weeks, that will help you start using Second Life to create engaging video that will increase learner retention and add to your marketable skills!  It’s fast and easy to use once you learn a few tips and tricks (and almost free).

    Happy New Year! =D

     
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